Not only will there be twice as many releases (necessitating twice as many of these Mega Archive entries) but the end of 1991 will see the launch of a certain compact disc peripheral that perhaps promised more than it delivered. When we come back to the second half of 1991 later this year, it'll prove to be even more eventful. The Mega Archive will go on hiatus after this entry. It wasn't until I took another pass at the games on the 1991 list that I realized how many likely arrived in June: we'll see a great number of ports from Accolade (who were still going the unlicensed route) and Electronic Arts land on that month. It seems like the industry is used to the Mega Drive being a contender by this point, though it would soon rise to even further heights with the arrival of their killer app.Ĭovering the second quarter of the year has been challenging because we've seen a number of American-made games fall into a general summer slot that's hard to pin down. We're seeing a lot more variety in 1991 not only in genre terms, but also from new third-party developers branching out to the system with ports of their computer or arcade games, and a few even creating games specifically for the 16-bit console. Here we are at the third and final part of this mini-season of the Mega Archive, covering the remainder of the pre-Sonic library of the Sega Mega Drive/Genesis.
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